Mortal Shell II Weapons — All 20 Weapons, Sidearms & Seals
Mortal Shell II has 20 weapons in total — 8 primary weapons, 8 sidearms, and 4 Seals. A written location guide counts 16 melee weapons and sidearms, which is the same list minus the 4 Seals. Routes below come from Open Beta interface text and Advance Access reports, not exact coordinates.
Primary Weapons (8)
The eight primaries are Axe & Dagger, Great Martyr’s Blade, Black Needle, The Iconoclast, Clockwork Scythe, Obsidian Hammer, Axatana, and Veteran’s Battle Axe. They sit in Mushroom Village, Martyr’s Prison, Sester’s Gate, the prologue, Chamber of Becoming, Obsidianite Mines, Vestige of Infinity, and King’s Crypt. Named abilities include Deadly Flurry, Spiral Surge, and Morph Attack.
Sidearms (8)
The eight sidearms are Forgotten Crossbow, Naylshotte, Salvaged Trebuchaxe, Ballistazooka, Cursed Child, Triarch Repeater, Caged Hystrix, and Troubadour’s Lute. They come from Flooded Village, the prologue, Ravaged Hideout, Sentry’s Grave, Revered Beacon, Blackwell Cavern, Chamber of Becoming, and the One-Legged Wolf Tavern.
Seals (4)
The four Seals are Untarnished Seal (Guard), Vatra’s Seal (Harden), Infinite Seal (Parry), and Slayer Seal (Gloomslayer). No written location report is attached to any Seal yet.
Where to Find and Upgrade Weapons
GameSpot groups the 16 weapons and sidearms into two in the prologue, six in Fainweald, and eight in Mammon. Every weapon upgrades at the Tarforge in Marrow Keep using coins and smithing-stone materials. The merchant Merrick sells weapon maps — 300 to 3,000 Coins — that mark each pickup.